Services07 of 08
Experience
Design.
Your brand as a place people walk into. Stores, windows, pop-ups and stands, designed from the same idea as the identity.

What’s included
(08)A space is the one place your customer stands inside the brand. It should be designed by the people who know what the brand is for.
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Retail and store design
Layout, fixtures, materials and lighting planned around how people move through a shop and what you need them to find.
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Store identity
The identity carried into the space: signage, wayfinding, graphics and the details in between, so the store could only be yours.
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Brand environments
Offices, showrooms and experience centres that explain the company without a guide.
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Visual merchandising
How product is grouped, lit and priced on the floor, with rules a store team can follow every week.
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Windows and installations
Window schemes and set pieces that stop people on the street, designed to change with the season.
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Pop-ups and events
Temporary spaces that go up fast, feel permanent and come down cleanly.
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Trade show stands
Stands that read from across a hall, and work for the conversations you need to have on them.
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3D visualisation
Every space modelled and rendered before the build, so you approve what you will actually get.
How it runs
(04)You get a written scope, a fixed price and a start date before anyone begins.
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Survey
The site, the customer and the brand. What the space has to do, and what it has to sell.
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Concept
Layout and look, shown in 3D from the customer’s eye level.
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Detail
Drawings, materials and graphics, specified for the people who will build it.
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Build
We work alongside your contractor and check the result against the design before opening.
What you leave with
- Layout and concept, in 3D
- Material, lighting and fixture specifications
- Signage and graphics artwork
- Drawings your contractor can build from
- Merchandising rules for the store team
Start your project with us
FAQ
Answered questions.
We design it and give your contractor drawings they can build from. We stay involved through the build to check it against the design.
Yes. We design a kit of parts: fixtures, graphics and rules that adapt to different sizes, so the tenth store matches the first.
Yes. Everything is modelled in 3D and shown from eye level, so there are no surprises on site.
